Hot Yoga Dash – EMG-Based Rehab
- Harita Trivedi
- Jun 24
- 1 min read
(BE 3100 Final Project)
What:
Designed and built a low-cost, interactive rehabilitation system that uses real-time EMG signal processing to control an on-screen game character. The system gamifies physical therapy to encourage consistent participation and engagement.
How:
Designed and implemented an analog filter circuit to extract heart rate and respiratory rate from ECG signals as part of preliminary testing.
Built custom hardware to receive and process Bluetooth EMG data using a Raspberry Pi, enabling responsive detection of muscle flexes.
Developed and tested the EMG signal acquisition pipeline, including filtering, thresholding, and flex classification to drive a game interface.
Supported integration of hardware with a Python GUI, enabling character movement based on live EMG data.
Results:
Achieved 97.95% accuracy for flex detection across 146 trials.
Created a functional and engaging rehab game prototype, with future expansion opportunities such as historical logging and character selection.
Demonstrated reliable muscle activation detection and system responsiveness, validating the feasibility of hardware-based EMG control in interactive rehabilitation tools.











