top of page

Hot Yoga Dash – EMG-Based Rehab

  • Writer: Harita Trivedi
    Harita Trivedi
  • Jun 24
  • 1 min read

(BE 3100 Final Project)


What:

Designed and built a low-cost, interactive rehabilitation system that uses real-time EMG signal processing to control an on-screen game character. The system gamifies physical therapy to encourage consistent participation and engagement.


How:

  • Designed and implemented an analog filter circuit to extract heart rate and respiratory rate from ECG signals as part of preliminary testing.

  • Built custom hardware to receive and process Bluetooth EMG data using a Raspberry Pi, enabling responsive detection of muscle flexes.

  • Developed and tested the EMG signal acquisition pipeline, including filtering, thresholding, and flex classification to drive a game interface.

  • Supported integration of hardware with a Python GUI, enabling character movement based on live EMG data.


Results:

  • Achieved 97.95% accuracy for flex detection across 146 trials.

  • Created a functional and engaging rehab game prototype, with future expansion opportunities such as historical logging and character selection.

  • Demonstrated reliable muscle activation detection and system responsiveness, validating the feasibility of hardware-based EMG control in interactive rehabilitation tools.






 
 
bottom of page